using System.Runtime.InteropServices;
using UnityEngine;
namespace Client.Base
{
    public class Native : MonoBehaviour
    {
        static public Native Instance;
        private void Awake()
        {
            Instance = this;
        }

        public string OpenURL()
        {
#if UNITY_WEBGL && !UNITY_EDITOR
           return   Application.absoluteURL;
#endif
            return null;
        }


    }
}

